BOOM! Studios continues its successful run of the 28 Days Later comic book series with this latest graphic novel 28 Days Later: Vol. 2 “Bend in the Road’ which collects the issues 5-8 of the continuing misadventures of Selena, from the original film, and her new companions as they re-enter the quarantined London after the Rage Virus has turned most of the populace into blood thirsty killers.
The last volume ended with Selena and her companion’s boat being blown up by government officials when they got too close to making land. This volume actually begins with a flashback issue that explains how Selena met up with her main companions (at least the ones that don’t die in the explosion) Jimmy and Derrick (who was blinded due to the explosion), two news men with an eye on breaking one of the most controversial stories going down. They’ve gone into some of the most treacherous territories all over the world and think that there is nothing new with what is going on in London, too bad for them.
By the time we catch back up with the present Selena, Jimmy, and Derrick have fallen on desperate times as Derrick needs medicine and Jimmy is willing to do anything to save him. Despite Selena’s better judgment they continue on their journey but soon encounter survivors who have been hiding out. In order to get the medical supplies they need Selena and Jimmy leave Derrick with these survivors in order to venture into the populated and infested city. The city is not what they expected especially when they were told by the government that the infestation has been “taken care of.” They encounter a city overrun with the infected. They have to hide from the infected, get the medical supplies they need, and hope they can make it back to save Derrick, but there is more than just these minor things they have to worry about as the survivors have plans for Selena and Jimmy that may spell the end for Derrick.
Michael Alan Nelson out does himself on these issues as he writes a suspense filled story that keeps you on the edge of your seat and not knowing what will happen to our characters next. The first volume had a larger amount of characters to contend with but with only three main characters (now left alive) Nelson spends more time getting into their heads and allowing readers to get a better idea of who the characters are. Artwork is provided by Marek Oleksicki (for issue #5) and Declan Shalvey (issues #6-8) who contribute greatly to the atmosphere of the story and homage to the original film. Fans of the film will greatly appreciate the lengths by which BOOM! Studios and their people have gone to craft a worthy successor to the popular film franchise.
ABOUT THIS BLOG:
Before you read anything in this blog, please be aware that this is a writer's "personal" blog so many elements contained within are not the same opinions of those of any of the companies that the writer is associated with. This blog is simply for entertainment value and allows the writer a venue which is free from censorship.
CITY GARDEN - "The Old Woman & The Park"
On the set of the short film "A Gift"

Showing posts with label Comics. Show all posts
Showing posts with label Comics. Show all posts
Wednesday, February 9, 2011
Wednesday, September 8, 2010
Graphic Novel Review: THE UNWRITTEN Vol. 1
I picked up this collection of the first 5 issues of Vertigo’s The Unwritten series for two reasons – 1) because it’s a Vertigo title and 2) because I heard very good things about the series. This first volume called “Tommy Taylor & the Bogus Identity” was not my idea of a very good series. Although I usually enjoy Vertigo’s titles, The Unwritten, despite the great praise, is not my type of book.
The story follows Tommy Taylor whose adoptive father made him the fictional character of a hugely successful series of fantasy novels. When validity of his true background comes into question Tommy sets out trying to discover his true roots but soon realizes that his life parallels that of the fictional character in the novels. As Tommy gets closer to learning the truth his life is thrust into an eerie world of dark fantasy that will forever change his life.
The series plays like a darker version of the popular Harry Potter novels if they based in reality. Bad news for me as I’m not a big fan of fantasy nor Harry Potter so this series didn’t hold my interests too well. The series is written by and art by Mike Carey & Peter Gross, who were behind Vertigo’s other popular series Lucifer. Although I’m not a fan of this series there is no denying that it’s extremely well written and researched and that Carey and Gross have a very huge story that they are telling. For fans of dark fantasy mixed with reality this is definitely the series for them. The story has a very rich history and plenty of supporting characters to support a very long run. Even though I wasn’t a fan of the series there is no denying that readers who enjoy this type of fantasy will enjoy what Carey and Gross have in store for them. Vertigo is always stretching boundaries and this series is no different.
The story follows Tommy Taylor whose adoptive father made him the fictional character of a hugely successful series of fantasy novels. When validity of his true background comes into question Tommy sets out trying to discover his true roots but soon realizes that his life parallels that of the fictional character in the novels. As Tommy gets closer to learning the truth his life is thrust into an eerie world of dark fantasy that will forever change his life.
The series plays like a darker version of the popular Harry Potter novels if they based in reality. Bad news for me as I’m not a big fan of fantasy nor Harry Potter so this series didn’t hold my interests too well. The series is written by and art by Mike Carey & Peter Gross, who were behind Vertigo’s other popular series Lucifer. Although I’m not a fan of this series there is no denying that it’s extremely well written and researched and that Carey and Gross have a very huge story that they are telling. For fans of dark fantasy mixed with reality this is definitely the series for them. The story has a very rich history and plenty of supporting characters to support a very long run. Even though I wasn’t a fan of the series there is no denying that readers who enjoy this type of fantasy will enjoy what Carey and Gross have in store for them. Vertigo is always stretching boundaries and this series is no different.
Labels:
comic books,
Comics,
Mike Carey,
novels,
Peter Gross,
Vertigo
Saturday, May 22, 2010
Graphic Novel Review: BEYOND WONDERLAND
Continuing the events started in Return To Wonderland the second book in the trilogy, Beyond Wonderland – finds Callie hiding from the world under a new alias Lacy with her boyfriend Brandon and awaiting the birth of her unborn child. Callie would like nothing more than to forget her misadventures in Wonderland and that she manipulated her murderous brother into taking her place in that world. Now she is suffering from nightmares and possible delusions that her brother, now as a version of the Mad Hatter, may have found a way into the real world and may want not only revenge on her but her unborn child as well.
The story of Beyond Wonderland, written by Raven Gregory with artwork by Daniel Leister, is an excellent follow up of the story started in the first series as this story focuses on events in the real world rather than those in Wonderland. Don not fret as familiar faces are everywhere as we become aware that the evil that inhabits Wonderland not only has its sights on the real world and therefore this makes for a great middle story before the final showdown. Fans of the first series have nothing to worry about as there is plenty of nightmarish visions to be had as well as the required violence of the typical Grimm Fairy Tales series.
One of the reasons why I enjoy this series so much is the attention to details in regards not only to story and characters but in the history of the world that has been created (which is expanded even further in the Tales From Wonderland graphic novels and stories). Another asset to this series is that because events take place so long after Return To Wonderland, new readers will have no problem jumping right into this story.
With the shock ending of the second part of the trilogy I’m looking forward to seeing how they wrap things up in the final story Escape From Wonderland.
The story of Beyond Wonderland, written by Raven Gregory with artwork by Daniel Leister, is an excellent follow up of the story started in the first series as this story focuses on events in the real world rather than those in Wonderland. Don not fret as familiar faces are everywhere as we become aware that the evil that inhabits Wonderland not only has its sights on the real world and therefore this makes for a great middle story before the final showdown. Fans of the first series have nothing to worry about as there is plenty of nightmarish visions to be had as well as the required violence of the typical Grimm Fairy Tales series.
One of the reasons why I enjoy this series so much is the attention to details in regards not only to story and characters but in the history of the world that has been created (which is expanded even further in the Tales From Wonderland graphic novels and stories). Another asset to this series is that because events take place so long after Return To Wonderland, new readers will have no problem jumping right into this story.
With the shock ending of the second part of the trilogy I’m looking forward to seeing how they wrap things up in the final story Escape From Wonderland.
Labels:
Alice in Wonderland,
Comics,
Daniel Leister.,
horror,
Raven Gregory
Graphic Novel Review: TALES FROM WONDERLAND Vol. 1
The first volume of stories contained within Tales From Wonderland Vol. 1 collects a variety of the one-shots based on the hugely popular Zenescope Wonderland series (which includes Return, Beyond, and Escape From Wonderland). In this volume we learn about many of the various characters that inhabit the world of Wonderland. The stories are written by Joe Brusha, Ralph Tedesco, and Raven Gregory with various artists who contribute to the series.
In this volume we get to see origin of the Queen of Hearts (“Queen of Hearts”), the first Mad hatter (“The Story of the Mad Hatter”), Alice’s original journey into Wonderland (“Alice”), and the origin of Wonderland itself (“The Experiment”). As a bonus this volume also contains the preview issue #0 and first issues of the Beyond Wonderland series (which is the second series in the trilogy following Return to Wonderland and ending with Escape from Wonderland). This volume also contains a collection of the various covers for the one-shots so that fans can see all the different contributions from various artists.
For those readers who have not read the actual series of Wonderland books this is a great stepping on point as it introduces readers to some of the main characters of the universe and even the origin of the Wonderland universe itself. For those who have already read the previous series this is a great way to learn about some of your favorite characters. Be warned that for those of you who have never read this series before these stories are very graphic in nature staying closer to the “Grimm” Fairy tale rather than the Disney version of the characters. This is a very violent series.
In this volume we get to see origin of the Queen of Hearts (“Queen of Hearts”), the first Mad hatter (“The Story of the Mad Hatter”), Alice’s original journey into Wonderland (“Alice”), and the origin of Wonderland itself (“The Experiment”). As a bonus this volume also contains the preview issue #0 and first issues of the Beyond Wonderland series (which is the second series in the trilogy following Return to Wonderland and ending with Escape from Wonderland). This volume also contains a collection of the various covers for the one-shots so that fans can see all the different contributions from various artists.
For those readers who have not read the actual series of Wonderland books this is a great stepping on point as it introduces readers to some of the main characters of the universe and even the origin of the Wonderland universe itself. For those who have already read the previous series this is a great way to learn about some of your favorite characters. Be warned that for those of you who have never read this series before these stories are very graphic in nature staying closer to the “Grimm” Fairy tale rather than the Disney version of the characters. This is a very violent series.
Saturday, April 17, 2010
Graphic Novel Review: WORLD WITHOUT A SUPERMAN
I wasn’t a fan of the whole Death of Superman storyline/graphic novel but I’m pushing myself to get through the whole trilogy just to say that I’ve finally read the monumentally successful series. World Without A superman is the second part in the trilogy and focuses on the aftermath of the death of Superman at the hands of the alien Doomsday. Whereas the Death of Superman was very simple and pedestrian the writers behind the aftermath of Superman’s death decided to take great care in presenting the emotional turmoil of all the main characters of the Superman Universe at its worse. From Lois Lane’s breakdown from loosing Superman/Clark Kent her fiancé to the Kent’s (the parents of Clark Kent) having to deal with the death of their son and the fact that they can’t tell the world that Superman was, in fact, their son.
The story also delves into a secret government agenda to clone Superman and the breakdown of Lex Luther who is conflicted because he wasn’t the one that killed Superman. Unlike the Death of Superman, this storyline (which was original called “Funeral For A Friend”) is the story of letting go and saying goodbye and it does a great job in presenting an expect tell of the aftermath of the death of one of the world’s greatest superheroes.
Although I am not a Superman fan there is no denying the impact that the character has not only in the DC Universe but on the comic book industry as a whole. The story crosses over all four of the Superman titles and even though it is one story they are trying to tell each individual issue has its own story to tell as well (unlike the Death of Superman which seemed to be one story that couldn’t be enjoyed on an individual issue basis).
This series ends on a great note as the inevitable is finally revealed – That Superman may not, in fact, be dead! Although we all knew this was coming this storyline does a great job in presenting the possibly that Superman may, in fact, be dead.
The story also delves into a secret government agenda to clone Superman and the breakdown of Lex Luther who is conflicted because he wasn’t the one that killed Superman. Unlike the Death of Superman, this storyline (which was original called “Funeral For A Friend”) is the story of letting go and saying goodbye and it does a great job in presenting an expect tell of the aftermath of the death of one of the world’s greatest superheroes.
Although I am not a Superman fan there is no denying the impact that the character has not only in the DC Universe but on the comic book industry as a whole. The story crosses over all four of the Superman titles and even though it is one story they are trying to tell each individual issue has its own story to tell as well (unlike the Death of Superman which seemed to be one story that couldn’t be enjoyed on an individual issue basis).
This series ends on a great note as the inevitable is finally revealed – That Superman may not, in fact, be dead! Although we all knew this was coming this storyline does a great job in presenting the possibly that Superman may, in fact, be dead.
Labels:
comic books,
Comics,
DC,
Lex Luther,
Superman
Comic Book Review: ALIENS (2009) #1-4 (Dark Horse Comics)
I don’t do too many reviews of individual comic book reviews opting instead to wait until they are collected into graphic novel form so that I can review the story as well as all the supplemental items that publishers put with the graphic novel version to entice fans to fork out more money. Well, with this all new ALIENS series I just couldn’t wait.
Having been a Dark Horse Comics fan from the very beginning (from the meager begins of the first Dark Horse Presents series to the very first black & white ALIENS limited series) I’ve come to expect new and bold things from this publisher who for the most part do not cater to the popular crowd. They were the ones behind the first ALIENS and Predator series as well as The Mask, Concrete, Barb Wire, and many, many more . The ALIENS series has been gone for many years due to over saturation in the market and dwindling value in the stories being told. After a while I began to think that the stories were all a little too similar to one another.
I was very happy to hear that they were revamping the series (thanks in part to the popularity of the two Alien Vs. Predator movies) and writer John Arcudi would be behind it (he’s also doing the new Predator series as well). Arcudi has been in the business a long time and he knows what he’s doing.
This new story concerns a group of scientists who make their way to Chione, an inhabited mining planet that has just recently unveiled the existence of alien structures of which the scientists are sent there to study and analyze. Everything seems to be going perfectly well until the mining inhabitants open fire on the scientists killing them all. It appears that the inhabitants of the planet live in fear that outsiders will come an steal their precious alien artifacts away. This uncontrollable fear is being caused by the alien artifacts themselves which puts all that come near into a euphoric state like an addictive drug driving them all into semi-madness. This madness leaves the Chione inhabitants susceptible to the alien infestation which was kept hidden until the alien structure was unearthed.
Unknown to the mining inhabitants of Chione there was a survivor of the group of scientists and the only reason he survived is because he’s a synthetic organism. This survivor David Sereda now finds himself tasks with trying to answer a distress signal on the planet before he is able to leave it. Sereda now finds himself pitted against homicidal inhabitants, an alien infestation, and the fact that some of his programming was damaged when he was originally gunned down by the natives.
Arcudi bases a lot of what follows in this series from the first two films in the series. The miners come across an alien structure that houses the embryos of the alien xenomorphs, which create an uncontrollable infestation. What Arcudi does well is present us with a sympathetic synthetic that may or may not have programming issues. Artwork is principally by Zach Howard whose work I’m not familiar with but does an excellent job with this new series. Another great asset to the series is Wes Dzioba’s colors which just make the whole series come alive like few of the other ALIEN series before. If this is a sign of new things to come for future series than I’m all for it.
Having been a Dark Horse Comics fan from the very beginning (from the meager begins of the first Dark Horse Presents series to the very first black & white ALIENS limited series) I’ve come to expect new and bold things from this publisher who for the most part do not cater to the popular crowd. They were the ones behind the first ALIENS and Predator series as well as The Mask, Concrete, Barb Wire, and many, many more . The ALIENS series has been gone for many years due to over saturation in the market and dwindling value in the stories being told. After a while I began to think that the stories were all a little too similar to one another.
I was very happy to hear that they were revamping the series (thanks in part to the popularity of the two Alien Vs. Predator movies) and writer John Arcudi would be behind it (he’s also doing the new Predator series as well). Arcudi has been in the business a long time and he knows what he’s doing.
This new story concerns a group of scientists who make their way to Chione, an inhabited mining planet that has just recently unveiled the existence of alien structures of which the scientists are sent there to study and analyze. Everything seems to be going perfectly well until the mining inhabitants open fire on the scientists killing them all. It appears that the inhabitants of the planet live in fear that outsiders will come an steal their precious alien artifacts away. This uncontrollable fear is being caused by the alien artifacts themselves which puts all that come near into a euphoric state like an addictive drug driving them all into semi-madness. This madness leaves the Chione inhabitants susceptible to the alien infestation which was kept hidden until the alien structure was unearthed.
Unknown to the mining inhabitants of Chione there was a survivor of the group of scientists and the only reason he survived is because he’s a synthetic organism. This survivor David Sereda now finds himself tasks with trying to answer a distress signal on the planet before he is able to leave it. Sereda now finds himself pitted against homicidal inhabitants, an alien infestation, and the fact that some of his programming was damaged when he was originally gunned down by the natives.
Arcudi bases a lot of what follows in this series from the first two films in the series. The miners come across an alien structure that houses the embryos of the alien xenomorphs, which create an uncontrollable infestation. What Arcudi does well is present us with a sympathetic synthetic that may or may not have programming issues. Artwork is principally by Zach Howard whose work I’m not familiar with but does an excellent job with this new series. Another great asset to the series is Wes Dzioba’s colors which just make the whole series come alive like few of the other ALIEN series before. If this is a sign of new things to come for future series than I’m all for it.
Labels:
aliens,
comic books,
Comics,
Dark Horse Comics,
James Cameron,
John Arcudi,
predator
Friday, February 5, 2010
Graphic Novel Review: 30 DAYS OF NIGHT: 30 DAYS ‘TIL DEATH
There have been approximately over ten stories to the undying 30 Days of Night franchise and with each subsequent series brings new artists brings their tale on the iconic vampires of the original series.
In this new series 30 Days of Night: 30 Days ‘Til Death with story & art by David Lapham, the Elders are tired of the ripple effects of the incident that happened in Barrow, Alaska (the original series) and believe that the American vampires need to be thinned so that all vampires will know what real fear is. The Elders send a death squad to America to kill all the “cowboy” vampires (so-called because they are descendents from the first vampire turned in America which was a cowboy).
This story takes a departure from the other stories as it puts a vampire at the forefront of the story. Rufus is a vampire who knows that the only way to avoid being detected by the death squad is to blend in with the humans, so, he gets a lame dog for a pet, takes a junkie woman as his fiancée, and decides to forego killing any humans (at least within city limits) all for the sake of blending in. His plan begins to work perfectly to the point where he begins to like the humans who share his apartment complex. His tranquility is threatened when other vampires from his past decide to crash in on him.
Now Rufus must prevent these new vampires from his past from destroying everything he created before the death squad comes pounding on his door.
I didn’t really care for Lapham’s story as it was so far removed from the original 30 Days of Night series. Although there is a lot of blood flowing throughout (which will keep the fans happy), one of the things I liked most about many of the previous series is the sense of “location” which this series does not have. Most of the story takes place within Rufus’ apartment complex.
Another thing I didn’t like about the series were the cliché characters. I just never became vested in the characters and therefore never really got into the story. It feels as if the series is finally running out of steam and that it should be laid to rest for a time before another series is crafted to cash in on the current popularity of vampires.
In this new series 30 Days of Night: 30 Days ‘Til Death with story & art by David Lapham, the Elders are tired of the ripple effects of the incident that happened in Barrow, Alaska (the original series) and believe that the American vampires need to be thinned so that all vampires will know what real fear is. The Elders send a death squad to America to kill all the “cowboy” vampires (so-called because they are descendents from the first vampire turned in America which was a cowboy).
This story takes a departure from the other stories as it puts a vampire at the forefront of the story. Rufus is a vampire who knows that the only way to avoid being detected by the death squad is to blend in with the humans, so, he gets a lame dog for a pet, takes a junkie woman as his fiancée, and decides to forego killing any humans (at least within city limits) all for the sake of blending in. His plan begins to work perfectly to the point where he begins to like the humans who share his apartment complex. His tranquility is threatened when other vampires from his past decide to crash in on him.
Now Rufus must prevent these new vampires from his past from destroying everything he created before the death squad comes pounding on his door.
I didn’t really care for Lapham’s story as it was so far removed from the original 30 Days of Night series. Although there is a lot of blood flowing throughout (which will keep the fans happy), one of the things I liked most about many of the previous series is the sense of “location” which this series does not have. Most of the story takes place within Rufus’ apartment complex.
Another thing I didn’t like about the series were the cliché characters. I just never became vested in the characters and therefore never really got into the story. It feels as if the series is finally running out of steam and that it should be laid to rest for a time before another series is crafted to cash in on the current popularity of vampires.
Labels:
30 Days of Night,
Buffy the Vampire Slayer,
Comics,
IDW,
vampires
Graphic Novel Review: THE DEATH OF SUPERMAN
In 1992 DC comics decided to do a bold thing and shake up the comic book world in a big way. They decided to alter the course of one of their most beloved and flagship characters. They decided to kill the Man of Steel. Superman.
Over the course of seven comic book issues and five separate titles Superman (with the help of the Justice League of America) would do battle against an unstoppable force of evil which would soon be called Doomsday. This storyline made all types of headlines and broke all kinds of sales records and the graphic novel The Death of Superman reprinted it all in one volume for fans of the iconic character. The graphic novel would become one of the biggest selling graphic novels of all-time with over 14 reprints currently in release.
It took me almost twenty years before I bothered to pick up the story despite how famous the story is. I’m not a big fan of Superman and, in fact, I was actually glad when DC announced they were going to kill him off (but I always knew it would be short lived). He was never a character that interested me like Batman or Green Arrow or the Green Lantern Corps (a far superior group to the abysmal Justice League). The only reason I picked up the graphic novel now is because I was finally curious about what the fuss was about).
Although written and drawn by a multitude of artists, the storyline does read fairly well as one cohesive story. Although the creature known as Doomsday is a formidable foe, he lacks background and purpose that would truly make him a Superman villain in the way that The Joker is to Batman. The creature is a force of pure unstoppable evil and destruction which works throughout the seven issues of the story because he is revealed slowly in pieces as the story progresses (he starts out completely covered in costume in the first two issues of the story). If he had been fully revealed in the first issue the story wouldn’t have had the impact that it did,
The story’s worst aspect is that the whole story is seven issues of one of the longest fights in comic book history which in my opinion makes it feel as though they stretched out the story only so they could make more money by selling more issues. I believe the story could have been stronger if the entire story could have been limited to maybe four issues within the same comic title (although I am very aware that the “crossover” is used to boost sales among several titles at the same time).
Since we all know that Superman is no longer dead, the events depicted in this story didn’t have as profound affect on the title in the long run (although its events did make for many subsequent changes over all the Superman titles of the time). The story strived to be as profound as Batman’s Year One or A Death In The Family or even The Long Halloween but it suffers from the simple fact that there is no subtext to this story. It is simply a bare-bones, knock-down fist fight that goes on for seven issues that was marketed extremely well.
Over the course of seven comic book issues and five separate titles Superman (with the help of the Justice League of America) would do battle against an unstoppable force of evil which would soon be called Doomsday. This storyline made all types of headlines and broke all kinds of sales records and the graphic novel The Death of Superman reprinted it all in one volume for fans of the iconic character. The graphic novel would become one of the biggest selling graphic novels of all-time with over 14 reprints currently in release.
It took me almost twenty years before I bothered to pick up the story despite how famous the story is. I’m not a big fan of Superman and, in fact, I was actually glad when DC announced they were going to kill him off (but I always knew it would be short lived). He was never a character that interested me like Batman or Green Arrow or the Green Lantern Corps (a far superior group to the abysmal Justice League). The only reason I picked up the graphic novel now is because I was finally curious about what the fuss was about).
Although written and drawn by a multitude of artists, the storyline does read fairly well as one cohesive story. Although the creature known as Doomsday is a formidable foe, he lacks background and purpose that would truly make him a Superman villain in the way that The Joker is to Batman. The creature is a force of pure unstoppable evil and destruction which works throughout the seven issues of the story because he is revealed slowly in pieces as the story progresses (he starts out completely covered in costume in the first two issues of the story). If he had been fully revealed in the first issue the story wouldn’t have had the impact that it did,
The story’s worst aspect is that the whole story is seven issues of one of the longest fights in comic book history which in my opinion makes it feel as though they stretched out the story only so they could make more money by selling more issues. I believe the story could have been stronger if the entire story could have been limited to maybe four issues within the same comic title (although I am very aware that the “crossover” is used to boost sales among several titles at the same time).
Since we all know that Superman is no longer dead, the events depicted in this story didn’t have as profound affect on the title in the long run (although its events did make for many subsequent changes over all the Superman titles of the time). The story strived to be as profound as Batman’s Year One or A Death In The Family or even The Long Halloween but it suffers from the simple fact that there is no subtext to this story. It is simply a bare-bones, knock-down fist fight that goes on for seven issues that was marketed extremely well.
Graphic Novel Review: WHITEOUT (Vol. 2) – MELT
With the theatrical adaptation of the original WHITEOUT graphic novel comes renewed interest in creators Greg Rucka & Steve Lieber’s (writer and illustrator, respectfully) work and the second adventure of U.S. Marshall Carrie Stetko in the cold death of Antarctica. It this second series Carrie is enjoying a little R&R when she is called back into service to investigate a tragedy at a Russian research facility. Antarctica is a cold place and it is up to Carrie to use her experience to discover what happened before an International incident occurs.
It doesn’t take long before Carrie discovers that the Russian research facility is really an underground depot that houses illegal weapons and nuclear warheads which have been stolen by a group of professional assassins. Now Carrie has to form an unwilling alliance with a Russian official in order to stop the assassins from escaping the Antarctic and sailing the nukes on the black market. Carrie is racing against time and the harsh weather that the Antarctic brings with it and either the assassins or the weather may be the death of her.
Rucka & Lieber craft another compelling story of one of the most interesting U.S. Marshall’s in comic book history. Like the first story, Rucka crafts a story in which Antarctica is the true character and all the other people in the story are just animals finding a way a way to survive in one of the harshest places on the planet. Another great aspect of the story is all the history that Rucka puts in the story that creates not only the place in which the story takes place but the mood and atmosphere which helps ground the story in reality. Lieber’s artwork accentuates this and together the two craft a story that’s just as compelling as the original graphic novel.
Even though the film WHITEOUT was a sparse version of the original graphic novel it allowed these stories to find a wider audience and that’s a great thing.
It doesn’t take long before Carrie discovers that the Russian research facility is really an underground depot that houses illegal weapons and nuclear warheads which have been stolen by a group of professional assassins. Now Carrie has to form an unwilling alliance with a Russian official in order to stop the assassins from escaping the Antarctic and sailing the nukes on the black market. Carrie is racing against time and the harsh weather that the Antarctic brings with it and either the assassins or the weather may be the death of her.
Rucka & Lieber craft another compelling story of one of the most interesting U.S. Marshall’s in comic book history. Like the first story, Rucka crafts a story in which Antarctica is the true character and all the other people in the story are just animals finding a way a way to survive in one of the harshest places on the planet. Another great aspect of the story is all the history that Rucka puts in the story that creates not only the place in which the story takes place but the mood and atmosphere which helps ground the story in reality. Lieber’s artwork accentuates this and together the two craft a story that’s just as compelling as the original graphic novel.
Even though the film WHITEOUT was a sparse version of the original graphic novel it allowed these stories to find a wider audience and that’s a great thing.
Labels:
Antarctica,
Comics,
graphic novel,
Greg Rucka,
Steve Lieber,
Whiteout
Wednesday, June 24, 2009
Book Review: TALES FROM THE CRYPT: THE OFFICIAL ARCHIVES By Digby Diehl

Author Digby Diehl’s book Tales From the Crypt: The Official Archives is one of the most comprehensive books on the history of EC Comics and their downfall to the creation of the cult HBO television show Tales From the Crypt, which ran for seven seasons. Diehl’s book starts by giving the reader a background of the EC publishers and how their comics opened the world and the industry to a different kind of comic from the Famous Funnies and Popular Comics titles of the ‘30s and ‘40s to when William “Bill” Gaines inherited the company and started producing what would eventually become the infamous Tales From The Crypt, Haunt of Fear, The Vault of Horror, and Weird Science titles (to name a few), in which Gaines and his company of dedicated artists produced some of the most strikingly original and grotesque comics and stories to ever be committed to page. With the popularity of these comics to pre-teens everywhere came the backlash of parents and religious groups all across America. The book traces this history and causes of what brought down the Gaines Empire and EC Comics eventually leading up to the creation of both the British feature films Tales From the Crypt (1972) and The Vault of Horror (1973) and eventually to the American television series Tales From the Crypt (1989-1996).
The book goes into great detail about the creation of the HBO produced television show and how close it honored the source material (all 93 episodes were based on a story from one of the EC comics titles). The book also gives a complete television guide to the series not to mention it highlights the inspiration for every episode. Diehl’s book not only is a library of information but he has extensive interviews with many of the artists involved with the original comics not to mention the people behind the television series giving the book everything a reader needs to know about history of EC Comics and the television series.
An added bonus to the book is the abundance of photos and artwork throughout not to mention that four complete stories from the comics are reprinted with the inclusion of a never before published story hidden away in the EC Vaults that never made it to the printed page. Diehl’s book is a book for any fan of the EC Comics world as well as those who just want to know a little bit of history about one of the greatest (and infamous) publishing companies in the business.
Labels:
Comics,
EC Comics,
HBO,
horror,
Tales From the Crypt,
William Gaines
Tuesday, February 24, 2009
Take a Shark Bite out of WATER BABY By Ross Campbell

One of the reasons why I picked up Ross Campbell’s WATER BABY is because I enjoyed reading his zombie graphic novel THE ABANDONED. Even though THE ABANDONED was more my style I decided to take a chance on his female centered coming of age drama WATER BABY as it sounded (from reading the synopsis) as a unique and different kind of story.
Brody is a surf girl with everything going for her who has a chance encounter with a shark who bites off her leg. Unable to ever surf again Brody’s life is forever changed and even her best friend Louisa who has always been by her side can not help her. When her ex-boyfriend Jake weasels his way back into her life eating her out of house and home Brody finds herself at the breaking point. Not only does she have to learn to walk with a fake leg, deal with an ex-boyfriend, but she also finds herself plagued by nightmares where she finds herself (or parts of herself) as well as her friends shark food. When she finally can’t take it any more she drags Jake and Louisa on a cross country drive to drop Jake back off at his parents house, no questions asked. It will be a long journey for all but one that will help Brody get back what she lost when the shark took her leg.
The characters in Campbell’s story are far from perfect which allows them to be all the more human as they go through their day to day problems caused by such an extraordinary event. Campbell (who also illustrates) provides lush drawings especially in terms of Brody’s nightmares (which are mostly dialogue-less in an otherwise over-talkative story). This is a far more intimate story then the one he crafted for THE ABANDONED and like all great stories there is no clear cut ending, just the hint that this is just a new beginning in the life of the characters.
Brody is a surf girl with everything going for her who has a chance encounter with a shark who bites off her leg. Unable to ever surf again Brody’s life is forever changed and even her best friend Louisa who has always been by her side can not help her. When her ex-boyfriend Jake weasels his way back into her life eating her out of house and home Brody finds herself at the breaking point. Not only does she have to learn to walk with a fake leg, deal with an ex-boyfriend, but she also finds herself plagued by nightmares where she finds herself (or parts of herself) as well as her friends shark food. When she finally can’t take it any more she drags Jake and Louisa on a cross country drive to drop Jake back off at his parents house, no questions asked. It will be a long journey for all but one that will help Brody get back what she lost when the shark took her leg.
The characters in Campbell’s story are far from perfect which allows them to be all the more human as they go through their day to day problems caused by such an extraordinary event. Campbell (who also illustrates) provides lush drawings especially in terms of Brody’s nightmares (which are mostly dialogue-less in an otherwise over-talkative story). This is a far more intimate story then the one he crafted for THE ABANDONED and like all great stories there is no clear cut ending, just the hint that this is just a new beginning in the life of the characters.
Labels:
Comics,
graphic novel,
Ross Campbell,
sharks,
surfing,
The Abandoned,
water baby,
zombies
Friday, January 16, 2009
Novel Review: FOUL PLAY: THE ART & ARTISTS OF THE NOTORIOUS 1950s E.C. COMICS! By Grant Geissman
Anyone who knows their history in terms of the magazine and comic book industry will know about the infamous horror magazines of the 1950s era and E.C. comics who produced some of those titles which included TALES FROM THE CRYPT, THE HAUNT OF FEAR, CRIME SUSPENSE STORIES, and WEIRD TALES, to name a few. In FOUL PLAY: THE ART & ARTISTS OF THE NOTORIOUS 1950s E.C. COMICS! writer Grant Geissman examines the art and artists that help make E.C. Comics what it was.
Geissman does a wise thing by examining the history and eventual downfall of the company through the art & artists that came out of the companies short lived lifespan (although one of its publications still exist – MAD magazine). Each of the companies most prolific artists gets a chapter from Al Feldstein, Harvey Kurtzman, Johnny Craig, Graham Ingels, Wallace Wood, and Will Elder, to name a few. In addition to the background on each of the artists and their contributions to the company Geissman also includes a sample comic from each of them. There is even a never before published story at the end of the book to the delight of all fans everywhere. Geissman also includes several other goodies never before seen including company photos and a collection of E.C. Christmas Party Art.
This book is a great asset to any fan of the E.C. comics and it is a great introduction for those who just want to know more about the company and the events that led to its downfall. The book is thorough in its examination and leaves no stone unturned. There are also many quotes from the artists as they relay their experiences working with the company and their fellow artists. This is one of the best companion books for the company thus far released.
Geissman does a wise thing by examining the history and eventual downfall of the company through the art & artists that came out of the companies short lived lifespan (although one of its publications still exist – MAD magazine). Each of the companies most prolific artists gets a chapter from Al Feldstein, Harvey Kurtzman, Johnny Craig, Graham Ingels, Wallace Wood, and Will Elder, to name a few. In addition to the background on each of the artists and their contributions to the company Geissman also includes a sample comic from each of them. There is even a never before published story at the end of the book to the delight of all fans everywhere. Geissman also includes several other goodies never before seen including company photos and a collection of E.C. Christmas Party Art.
This book is a great asset to any fan of the E.C. comics and it is a great introduction for those who just want to know more about the company and the events that led to its downfall. The book is thorough in its examination and leaves no stone unturned. There are also many quotes from the artists as they relay their experiences working with the company and their fellow artists. This is one of the best companion books for the company thus far released.
Wednesday, December 24, 2008
PUNISHER: WAR ZONE is Bloody Good Fun!

Of all the Marvel Comics comic book characters history and the film industry has been the most unkind to The Punisher. The anti-hero one-man killing machine with no superhuman powers or abilities is the least flashy when compared to Spider-Man, the Incredible Hulk, the X-Men, or even Blade, so why make a third film based on the character? Simply put, because third times a charm and PUNISHER: WAR ZONE actual tries to finally get the character right after the previous missteps.
It’s fair to say that 1989’s Dolph Lundgren fiasco wanted nothing to do with the character from the comic other then call Lundgren’s character Frank Castle and the 2004 Thomas Jane version, while retailing the signature costume, wanted to play up Castle’s strategic prowess rather then his vengeful one. The 2004 version was light on violence, which cannot be said of the all-new re-imagined Ray Stevenson Frank Castle. Stevenson’s Castle (whom does take a few liberties with the costume) is the perfect embodiment of Marvel’s anti-hero.
The Punisher is a one-man killing machine out to rid the city of all criminal elements. When he accidental kills an undercover police office he wonders if it is time to hang up the hat and move on, but when a mob thug Billy Russoti (Dominic West), whom he thought he killed returns from the dead looking for a little payback (and his stolen money) all bets are off. The vain Russoti with his disfigured façade now goes by the name of Jigsaw and with the help of his mental patient brother Loony Bin Jim (Doug Hutchinson) they plan to put the city aflame and get what belongs to them even if they have to kill the Punisher to get it.
One of the faults of the previous two films is the lack or willingness to faithfully go the distance from the source material especially in terms of villains and violenc, which this film does not disappoint. West’s interpretation of Jigsaw is down right spot on and the violence and carnage is more then all of the other Marvel comics-based films combined. It’s a shame that this film has so much baggage that came before it as I’m sure that audiences would appreciate the journey it took to finally bring the “real” character to the big screen. This version is by no means a perfect film as at times it borders on camp and the use of a child as a way to bring sympathy to Castle’s more sensitive side is far from original. I’m sure that the film will find its audience once the naysayers give it a chance when in comes to DVD.
It’s fair to say that 1989’s Dolph Lundgren fiasco wanted nothing to do with the character from the comic other then call Lundgren’s character Frank Castle and the 2004 Thomas Jane version, while retailing the signature costume, wanted to play up Castle’s strategic prowess rather then his vengeful one. The 2004 version was light on violence, which cannot be said of the all-new re-imagined Ray Stevenson Frank Castle. Stevenson’s Castle (whom does take a few liberties with the costume) is the perfect embodiment of Marvel’s anti-hero.
The Punisher is a one-man killing machine out to rid the city of all criminal elements. When he accidental kills an undercover police office he wonders if it is time to hang up the hat and move on, but when a mob thug Billy Russoti (Dominic West), whom he thought he killed returns from the dead looking for a little payback (and his stolen money) all bets are off. The vain Russoti with his disfigured façade now goes by the name of Jigsaw and with the help of his mental patient brother Loony Bin Jim (Doug Hutchinson) they plan to put the city aflame and get what belongs to them even if they have to kill the Punisher to get it.
One of the faults of the previous two films is the lack or willingness to faithfully go the distance from the source material especially in terms of villains and violenc, which this film does not disappoint. West’s interpretation of Jigsaw is down right spot on and the violence and carnage is more then all of the other Marvel comics-based films combined. It’s a shame that this film has so much baggage that came before it as I’m sure that audiences would appreciate the journey it took to finally bring the “real” character to the big screen. This version is by no means a perfect film as at times it borders on camp and the use of a child as a way to bring sympathy to Castle’s more sensitive side is far from original. I’m sure that the film will find its audience once the naysayers give it a chance when in comes to DVD.
Labels:
Comics,
Dominic West,
Doug Hutchinson,
Marvel comics,
Punisher,
Ray Stevenson,
Thomas Jane
Wednesday, October 15, 2008
Graphic Novel Review: MARVEL ZOMBIES 2
I’m not one for reading anything that the comic book company Marvel has put out in almost a little over a decade but when I heard that writer Robert Kirkman had his hands in the original graphic novel I couldn’t help myself. This was the man who brought horror back to comics with his phenomenal ongoing series THE WALKING DEAD, so, if he was behind the series it couldn’t be all that bad. Point of fact is that the first MARVEL ZOMBIES series was an unquestionable success, so, who am I to be the one to say that there was no need for a second series.
MARVEL ZOMBIES 2 opens years after the first series ended in which all the superheroes of the Marvel universe became infected with a zombie plague turning them all into flesh eating zombies who practically devoured everything on Earth. After eating the Silver Surfer and Galactus, the surviving zombie-superheroes flee Earth in search of more food. In this new series the zombie-superheroes have eaten everything that they can and now set their sights on returning to Earth in order to find Reed Richards dimensional machine that will allow them passage to another world so that they can find a new world to feast upon.
When the zombie-superheroes return to Earth they have a surprise in store for them as an aged Black Panther and Forge had assembled the last of humanity in a settlement that they refuse to let go to the menace of the zombies. Things get even more complicated as a zombie-Wasp has taken up refuge with the survivors and has learned how to live in peace without letting the “hunger” of being a zombie get to her. Now it’s a fight for survival as humans battle zombies, zombies battle zombies, and everything is fair game.
Kirkman presents a compelling story where there are no easy answers or solutions to what lies next for humanity. This is a theme he’s put to great use in his THE WALKING DEAD series and works on a much bigger canvas then that series. Sean Phillips’ artwork compliments Kirkman’s story perfectly. The story is filled with great references from Marvel’s history and will be a favorite with comic book fans.
Like the first series this series steps far beyond anything that most readers of Marvel’s comics is accustomed to which makes the series that much better and now that the creators realize that they have a hit on their hands this series is left open for the impending third story in the series. I recommend this to both fans of Marvel comics and those readers who just want to read a very good story. I may not read anything else that Marvel puts out but I’ll continue to read this series as long as they continue putting them out.
MARVEL ZOMBIES 2 opens years after the first series ended in which all the superheroes of the Marvel universe became infected with a zombie plague turning them all into flesh eating zombies who practically devoured everything on Earth. After eating the Silver Surfer and Galactus, the surviving zombie-superheroes flee Earth in search of more food. In this new series the zombie-superheroes have eaten everything that they can and now set their sights on returning to Earth in order to find Reed Richards dimensional machine that will allow them passage to another world so that they can find a new world to feast upon.
When the zombie-superheroes return to Earth they have a surprise in store for them as an aged Black Panther and Forge had assembled the last of humanity in a settlement that they refuse to let go to the menace of the zombies. Things get even more complicated as a zombie-Wasp has taken up refuge with the survivors and has learned how to live in peace without letting the “hunger” of being a zombie get to her. Now it’s a fight for survival as humans battle zombies, zombies battle zombies, and everything is fair game.
Kirkman presents a compelling story where there are no easy answers or solutions to what lies next for humanity. This is a theme he’s put to great use in his THE WALKING DEAD series and works on a much bigger canvas then that series. Sean Phillips’ artwork compliments Kirkman’s story perfectly. The story is filled with great references from Marvel’s history and will be a favorite with comic book fans.
Like the first series this series steps far beyond anything that most readers of Marvel’s comics is accustomed to which makes the series that much better and now that the creators realize that they have a hit on their hands this series is left open for the impending third story in the series. I recommend this to both fans of Marvel comics and those readers who just want to read a very good story. I may not read anything else that Marvel puts out but I’ll continue to read this series as long as they continue putting them out.
Friday, October 10, 2008
Graphic Novel Review: HEROES Volume 1

This first volume of the Wildstorm/DC/NBC produced graphic novel based off the hit television series collects the first 34 “issues” of the on-line comic book in one gorgeous looking book. Whether purchasing the hardcover or paperback edition no true fan of the hit NBC television show should go without this collection of stories that help not only flesh out the main characters of the show but also many of the secondary characters as well.
Originally designed to co-inside with the weekly broadcast of episodes many of the stories contained within mirror many of the episodes in the show. Some of them work well such as issue #2, which focuses of Hiro, and issue #4, which focuses of Claire. Others don’t work quite as well, such as issue #7 (with Officer Parkman – the only issue that focuses on him) or issue #12 (with Peter Petrelli). Where the book really works is the multi-part stories spread throughout the book, the best being the ones featuring Hana Gitelman, who in the series played a small role but here in the comic book medium takes center stage. In the television series her character and back story is left mostly unexplored but in this first volume of the graphic novel series you get a huge look into how she became the woman that she is and what drives her to do the things that she does that leads to the last third of the events depicted in the actual television show itself. The book is worth getting on that note alone.
All the characters of the series both major and minor get at least one issue dedicated to them and with a plethora of writing and artistic talent on staff the book never gets boring or repetitive making for one very fast read. One of the highlights are the mock-covers of each issue which adds to the enjoyment and the presentation of the graphic novel.
This graphic novel is a hit and I hope they put as much care into volume two as they did into this one.
Originally designed to co-inside with the weekly broadcast of episodes many of the stories contained within mirror many of the episodes in the show. Some of them work well such as issue #2, which focuses of Hiro, and issue #4, which focuses of Claire. Others don’t work quite as well, such as issue #7 (with Officer Parkman – the only issue that focuses on him) or issue #12 (with Peter Petrelli). Where the book really works is the multi-part stories spread throughout the book, the best being the ones featuring Hana Gitelman, who in the series played a small role but here in the comic book medium takes center stage. In the television series her character and back story is left mostly unexplored but in this first volume of the graphic novel series you get a huge look into how she became the woman that she is and what drives her to do the things that she does that leads to the last third of the events depicted in the actual television show itself. The book is worth getting on that note alone.
All the characters of the series both major and minor get at least one issue dedicated to them and with a plethora of writing and artistic talent on staff the book never gets boring or repetitive making for one very fast read. One of the highlights are the mock-covers of each issue which adds to the enjoyment and the presentation of the graphic novel.
This graphic novel is a hit and I hope they put as much care into volume two as they did into this one.
Labels:
Comics,
graphic novel,
heroes,
NBC,
super heroes
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